The default relationship value of piglins is Slightly Negative, meaning they will attack you, but can easily be swayed away from fighting to focus on a common goal. Will now attempt to build new Bastions and research a cure for the Z-Virus. The default relationship value of endermen is Neutral, meaning they will only attack you if you attack them. Will now attempt to protect Warped Cities from Wither Skeletons. The default relationship value of illagers is Highly Negative, meaning they will go out of their way to kill you. They will capture surviving villagers and enslave them to do work. Will now attempt to conduct raids on villages and defend outposts and mansions.
The default relationship value of villagers is Positive, meaning they will be quite happy to trade with players. Villagers now have a Military force consisting of Villager Warriors, Villager Archers, and Villager Constructs (originally Iron Golems) that continually attempt to take over Pillager Outposts and Woodland Mansions. Relations change according to your actions. Higher relations will result in members of the races accompanying the player, but lower relations will result in them attacking the player. Older mountain ranges show signs of previous tectonic movements, and massive fault lines will occasionally generate.Īll sentient races in Minecraft now have a relationship meter that can be checked in the pause menu. Where continents intersect, mountain ranges generate. The world now generates in a continental manner, with landmasses ranging from 10 chunk islands to 10,000 chunk supercontinents generating in a massive ocean. Mountains will now generate much higher as a result. The default height range has increased to the massive range of -4096 to 4096.